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How accessible are pop culture UIs?

Matt Simpson
Matt Simpson
Creative Digital Designer
5 minutes to read
How accessible are pop culture UIs?

Did you know that around 1 in 12 men and 1 in 200 women have some degree of colour vision deficiency

That means millions of people could struggle to use digital interfaces if they’re not designed with contrast in mind. One of the key ways to make sure your interface works for more people is by meeting the Web Content Accessibility Guidelines (WCAG) for colour contrast.

The rule is pretty simple: for normal-sized text, there needs to be a contrast ratio of at least 4.5:1 between the text and its background. Anything falling below this ratio will fail our accessibility checks, but anything meeting or exceeding the ratio passes.

In this post, we’re checking out some of our favourite fictional UIs from TV and film to see how well they’d hold up in the real world, from an accessibility point of view.

Pop culture UIs are everywhere

Interfaces aren’t just on websites or phones. You’ll find them on car dashboards, ATMs, gaming consoles, TVs, and in pretty much every sci-fi or action movie you’ve seen.

Sometimes they’re even interfaces inside interfaces (yes, we see you, Inception). But today we’re looking at the fictional ones, those made for entertainment, not necessarily usability.

So, how do they stack up for accessibility?

Fallout: Pip-Boy

Colour Contrast Accessbiility 6 (1)
Image credit: ign.com

Terminator vision

Colour Contrast Accessbiility 5 (1)
Image credit: m.imdb.com

Severance: Macrodata Refinement

Colour Contrast Accessbiility 1B (1)
Image credit: cbr.com

Black Mirror: Nosedive social media

Colour Contrast Accessbiility 3 (1)
Image credit: github.com/reallyely

The Matrix: operator code

Colour Contrast Accessbiility 4 (1)
Image credit: space.com

What we learned

Pop culture UIs are made to look cool and futuristic. And while they often succeed in style, they don’t always hold up when it comes to accessibility.

Some designs (like the Pip-Boy and Matrix code get it right), proving that high contrast can still look good. Others, like the T-800’s red display or the pastel tones in Nosedive, fall short.

But whether it’s fiction or real life, accessibility matters. Because if people can’t read or use your interface, the design isn’t really working, no matter how ‘good’ it looks.

Want to make your interface more accessible?

We offer full accessibility audits and UX reviews to help you create inclusive, user-friendly products. Get in touch, we’d love to help you make your design work for everyone.

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